

And their lategame might as well not exist as any other actual civ can swipe a science victory around turn 70. They need to wait aeons to acquire and grow minor civs before they can combo purge them into their genome. They need influence desperately to snag minor civs, but have no consistent way of acquiring it. Their early game is the worst possible, as they are left naked waiting for their ability to be useful.

Their ships have less slots than any other, and the "flexibility" is wasted when any war ship simply wants raw numbers. Now having removed that and replaced it with nothing, the horatio sit in the trash bin as the absolute worst civ in the game bar none. Back when Horatio had the food to industry buff when hitting the population cap, it gave them a much needed midgame lift that capitalized on their food heavy playstyle and made for some interesting decisions regarding splicing.
